Font Quest vs TypingClub
Both teach kids to type. They’re built for completely different situations, and one of them is free — so here’s the honest version.
| Feature | Font Quest | TypingClub |
|---|---|---|
| Price | $14.99 once | Free (paid School Edition for districts) |
| Platform | Mac & Windows desktop app | Web browser only |
| Works offline | Yes — ~50 fonts bundled; progress, scores and stories all fully offline | No |
| Account required | No | Yes |
| Ads | None | None |
| Data collected | None. No servers. | Progress data stored in your account |
| Structured curriculum | No — practice, not a syllabus | Yes, and it’s excellent |
| Teacher / class tools | No | Yes |
| Also teaches | Reading fluency, visual literacy, typography | Typing |
| Ages | 5–11 | 5–adult |
Where TypingClub is better
TypingClub is a genuinely excellent, genuinely free product used by more than 23 million students and 50,000 school districts. If you want a structured typing curriculum with lesson progression, teacher reporting and class management, TypingClub is better than Font Quest and it costs nothing. We’re not going to pretend otherwise.
Where Font Quest is different
TypingClub is homework. Kids do it because a teacher assigned it. Font Quest is a game a kid chooses — and it works on a plane, in a car, and at a grandparent’s house with bad wifi, because it’s an app on the computer rather than a website.
It also teaches something TypingClub doesn’t: how to look at letters. Kids finish able to tell a serif from a sans, and they’ve met 1,900 typefaces and the people who drew them.
Which one should you get?
Get TypingClub if you want structured curriculum, teacher tools, or you want free.
Get Font Quest if you want something your kid opens on their own, works offline, collects nothing about them, and never sends you another bill.
Honestly? Use both. TypingClub is free.